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Advanced Gravis Phoenix configuration | 1996-02-21 | 3.2 KB | 88 lines |
- Phoenix Configuration File, Format 0.03A
-
-
- [Title]
- Origin's SYSTEM SHOCK
-
- [Notes]
- This configuration makes use of secondary mode which is activated by
- pressing the pipper-button on the stick.
-
- For the most part, the secondary mode controls only toggling between
- the control of the left or right MFD's and left or right Hardware
- Icons.
-
- The using the rudder on the T/R unit allows you to lean left and
- right. In Cyberspace, the rudder controls left and right rolls. The
- throttle is disabled as it has no practical function with this game.
-
- I've reversed the LOOK UP/DOWN on the T/R intentionally as I feel the
- reversed order 'feels' more natural, particularily in combat. If you
- don't like it, change it <g>.
-
- If you want all of the MFD controls grouped, move them all to the top
- of joystick. I prefer having weapon cycling and jumping on the stick,
- but then again, you may differ.
-
- Tim Kilgore - REMEMBER, PLEASE SHARE YOUR PHOENIX CONFIGURATIONS
-
- [Base]
- Button1, Primary {1} ~Bioscan
- Button1, Secondary {6} ~Night Sight
- Button2, Primary {2} ~Full Screen View
- Button2, Secondary {7} ~Navigation Module
- Button3, Primary {3} ~Sense-around (360 view)
- Button3, Secondary {8} ~Multimedia Reader
- Button4, Primary {4} ~Lantern
- Button4, Secondary {9} ~Motion Boost (skates)
- Button5, Primary {5} ~Energy Shield
- Button5, Secondary {0} ~Jump Jet (flight boots)
- Button6, Primary {T} ~Stand
- Button6, Secondary {CTRL A} ~Full Screen Map
- Button7, Primary {G} ~Crouch
- Button7, Secondary {ALT O} ~Display interface description
- Button8, Primary {B} ~Prone
- Button8, Secondary {ESC} ~Open Option Screen / Pause
-
- [Throttle/Rudder]
- Button1, Primary {F1} ~LMFD Weapon
- Button1, Secondary {F6} ~RMFD Weapon
- Button2, Primary {F2} ~LMFD Item
- Button2, Secondary {F7} ~RMFD Item
- Button3, Primary {F} ~Center View
- Button3, Secondary {F} ~Center View
- Button4, Primary {PGUP} ~Inventory page up
- Button4, Secondary {PGDN} ~Inventory page down
- Button5, Primary {Z} ~Sidestep Left
- Button5, Secondary {Z} ~Sidestep Left
- Button6, Primary {V} ~Look Down
- Button6, Secondary {V} ~Look Down
- Button7, Primary {R} ~Look Up
- Button7, Secondary {R} ~Look Up
- Button8, Primary {C} ~Sidestep Right
- Button8, Secondary {C} ~Sidestep Right
- Throttle OFF
- Throttle, Absolute {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE}
- Throttle, Incremental {NONE} {NONE} {NONE} {NONE} 1
- Rudder KEYSTROKE_MODE ~Lean/Roll Left or Right
- Rudder, Keystrokes {Q} {W} {E} 67
-
- [Stick]
- Button1, Primary {NONE} JB1
- Button1, Secondary {NONE} JB1
- Button2, Primary {NONE} JB2
- Button2, Secondary {NONE} JB2
- Button3 SECDY_SELECTOR
- Button3, Primary {NONE}
- Button3, Secondary {NONE}
- Button4, Primary {SPACE} ~Jump
- Button4, Secondary {SPACE} ~Jump
- Button5, Primary {F3} ~LMFD Automap
- Button5, Secondary {F8} ~RMFD Automap
- Button6, Primary {F4} ~LMFD Target
- Button6, Secondary {F9} ~RMFD Target
- Button7, Primary {F5} ~LMFD Data
- Button7, Secondary {F10} ~RMFD Data
- Button8, Primary {TAB} ~Weapon Cycle Forward
- Button8, Secondary {L.SHIFT TAB} ~Weapon Cycle Backwards
-